Face Recognition Feasibility Checker
Most "face recognition" deployments fail not because the AI is weak — they fail because the camera doesn't deliver enough pixels on the face, the angle's too steep, or the lighting kills the signal. This tool checks all four conditions at once and tells you straight: will this work? If not, exactly what to change.
The four things that decide if face rec will work
Face recognition isn't a single threshold like "4 MP camera = done". It's the simultaneous interaction of pixel density on the face, the angle from camera to subject, the lighting, and the frame rate. Get any one badly wrong and the AI fails — even with a top-tier engine.
1 · Pixels between the eyes
The canonical metric. Cooperative kiosk: ~20 px between eyes. Access control: ~32 px. Watchlist alert: ~45 px. Forensic ID: 60+ px. That translates to PPM thresholds of 300 – 1000+ at the face plane — well above general-surveillance PPM.
2 · Angle (pitch and yaw)
Past 15° pitch (camera looking down too steeply) or 30° yaw (subject's face turned away), accuracy drops sharply. A 3 m ceiling mount over a person 1.5 m horizontally gives 35° pitch — too steep for reliable matching, no matter how many pixels you have.
3 · Lighting on the face
Target: 200+ lux, fairly even, frontal. Backlit doorways are the silent killer — the AI sees a silhouette. IR at night works but loses colour features some engines need.
4 · Frame rate
For walking subjects: ≥15 fps to catch the frontal moment. For fast subjects (running, dense crowd): 25 fps. Irrelevant at kiosks where the subject stops.
Step 1 · Pick your face-rec use case
Each tier demands different pixel density, angle tolerance, lighting, and frame rate. Picking the right tier is half the battle.
Step 2 · Start from a scenario preset (optional)
Real-world layouts pre-filled. Pick one to load camera + geometry + lighting, then tweak in Step 3.
Step 3 · Verify your setup
Findings & specific fixes
Optimisation limits
Get this report as a PDF
A branded report with the feasibility verdict, four sub-scores, computed PPM and eye-pixel sampling, side-view geometry, issues with specific fixes, and the optimisation limits (max distance, required focal). Useful for customer quotes, installer briefs, or internal sales.